十一

@jojo_xx

十一 暂无简介

C#
所有 个人的 我参与的
Forks 暂停/关闭的

    十一/XNChat

    十一/R3

    十一/UnityRenderStreaming

    Streaming server for Unity

    十一/OSMTrafficSim

    TrafficSim using Unity ECS 2023.1

    十一/UIEffect

    UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

    十一/obj2gltf

    Convert OBJ assets to glTF

    十一/UnityResourceSolution

    青霜-UnityResourceSolution

    十一/UniVRM

    UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/

    十一/UITTimeline

    Support for animating UI Toolkit elements with Timeline.

    十一/awesome-3D-gaussian-splatting

    Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.

    十一/UnityOSGB

    Load OSGB format into Unity in two ways: native plugin & c# binary reader

    十一/Simple-Table-UI-Unity3D

    十一/Unity-RPGCore-HFSM

    十一/Arch

    A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

    十一/tp_theme

    Typecho 主题

    十一/ChronosTimeControl

    This is a Unty 6-ready fork of Ludiq's Chronos – Time Control – Free Unity3D Asset. Chronos brings full time control to Unity. It is easy to use, optimized for performance and equipped to handle any scenario you have in mind. Perfect for magic spells, puzzle games, sci-fi abilities or special effects!

    十一/TownBuilder

    This is an experiment around the reproduction of Stalberg's Townscaper

    十一/BeaconNav

    一款适合做工具箱的typecho导航主题(navigation theme)

    十一/Downloader

    Fast, cross-platform and reliable multipart downloader with asynchronous progress events for .NET applications.

    十一/HTFramework forked from HuTao/HTFramework

    Unity HTFramework, a rapid development framework of client based on Unity.

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