godot game development, just for fun
reimplement bbdown from scratch
just some sample code of using opencv
reuse shell script for my own project or just for remembering
probe tarball format, copy from tsoding's code
I don't know anything about nim so far
a simple shell script that dispatch c lib
vue cyber punk edge runner intro webpage
musicmenu is shit, I probe lowfi(rust version) again
xlsx files analyze with python and uv
count line of code(cloc) go version, redo project
this is suckless.org's project I maintain for my own
tsoding boomer, temp close commit
tauri things mainly for android build
pica api sample usage in golang
vscode extension collections for my local device, debug in local(testing repo)