# mod-autobalance **Repository Path**: yybss/mod-autobalance ## Basic Information - **Project Name**: mod-autobalance - **Description**: AZ副本单人适配 - **Primary Language**: C++ - **License**: Not specified - **Default Branch**: npcbots_3.3.5 - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-01-30 - **Last Updated**: 2024-01-30 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # ![logo](https://raw.githubusercontent.com/azerothcore/azerothcore.github.io/master/images/logo-github.png) AzerothCore ## AutoBalanceModule - Latest build status with azerothcore: [![Build Status](https://github.com/azerothcore/mod-autobalance/workflows/core-build/badge.svg?branch=master&event=push)](https://github.com/azerothcore/mod-autobalance) This module is intended to scale based on number of players, instance mobs and bosses' health, mana, and damage. All settings are well-described in the configuration file. ## References - [Interactive Inflection Point Spreadsheet](https://docs.google.com/spreadsheets/d/100cmKIJIjCZ-ncWd0K9ykO8KUgwFTcwg4h2nfE_UeCc/copy) - [InflectionPoint Curve Examples](https://i.imgur.com/x42UnUR.png) - [Impact of CurveFloor and CurveCeiling on enemy multiplier](https://i.imgur.com/I8S4cwJ.png)