# ComfyUI-ScenarioPrompt **Repository Path**: sd-comfy/ComfyUI-ScenarioPrompt ## Basic Information - **Project Name**: ComfyUI-ScenarioPrompt - **Description**: No description available - **Primary Language**: Unknown - **License**: GPL-3.0 - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-03-09 - **Last Updated**: 2024-04-11 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # ComfyUI-ScenarioPrompt [![ko](https://img.shields.io/badge/lang-ko-green.svg)](./README.ko.md) ![alt text](data/static/Scenario_prompt.png) ScenarioPrompt is a custom node that helps you understand what you're prompting for each property as you build your prompts Currently available in 10 properties, **Base is mandatory**. ![alt text](data/static/Scenario_prompt_example1.png) You can use it in conjunction with [CLIP Text Encode (Prompt)](https://blenderneko.github.io/ComfyUI-docs/Core%20Nodes/Conditioning/CLIPTextEncode/), or you can use the Show Text item in [ComfyUI-Custom-Scripts](https://github.com/pythongosssss/ComfyUI-Custom-Scripts) to line up the prompts entered. ⚠️ To connect ScenarioPrompt to a prompt, you must check the **Convert text to input** box for CLIP Text Encode (Prompt). ![![alt text](Scenario_prompt_caution.png)](data/static/Scenario_prompt_caution.png) ## Installation ```bash cd path/to/comfyui/custom_nodes/ ``` ```bash git clone https://github.com/Ludobico/ComfyUI-ScenarioPrompt.git ``` ## Autocomplete It was inspired by the two source codes above: [ComfyUI - CustomNode Unlimited Prompt](https://github.com/PluMaZero/ComfyUI-SpaceFlower) and [NovelAI.app](https://github.com/gangjun06/NovelAI.app). The tags used for autocomplete are also based on NovelAI.app's googlesheet. ![![alt text](ScenarioPrompt_autocomplete.gif)](data/static/ScenarioPrompt_autocomplete.gif) ## Reference https://github.com/gangjun06/NovelAI.app https://github.com/PluMaZero/ComfyUI-SpaceFlower