# vbo-convert **Repository Path**: mirrors_tangrams/vbo-convert ## Basic Information - **Project Name**: vbo-convert - **Description**: A few ways to convert Tangram VBOs to 3D file formats - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-09-26 - **Last Updated**: 2026-07-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README vbo-convert ========== A few ways to convert [Tangram](https://github.com/tangram-map/tangram) VBOs to 3D file formats. ![an exported 3D tile](https://github.com/tangram-map/vbo-export/blob/master/tile.png) These scripts work with vertex buffer objects (VBOs) exported from Tangram. For an example of how to export these VBOs, see https://github.com/meetar/manhattan-project/blob/master/lib/batch_export.js ### usage `python [scriptname] [infile] [outfile]` ### example usage `python vbo_to_ply.py tile_verts tile_faces.ply` ### filelist - tile_verts - processed vertices extracted from a Tangram tile's VBO - tile_verts_small - a trimmed version of tile_verts with only 1000 vertices - vbo_to_obj.py - Wavefront OBJ format converter - tile_verts.obj - sample output of above - vbo_to_ply.py - Stanford Poly format converter - includes vertex color information - tile_verts.ply - sample output of above - tile_points.ply - example pointcloud for visualization - tile_faces_base.stl - example of OBJ file converted to STL, with an extruded ground plane - tile_faces_base.gcode - stl file sliced with Makerbot software – ready to print!