# lfbb **Repository Path**: githubvincent/lfbb ## Basic Information - **Project Name**: lfbb - **Description**: No description available - **Primary Language**: C++ - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-03-12 - **Last Updated**: 2026-03-12 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # LFBB - Lock Free Bipartite Buffer  LFBB is a bipartite buffer implementation written in standard C11, suitable for all platforms, from deeply embedded to HPC uses. It is lock-free for single consumer single producer scenarios making it incredibly performant and easy to use. ## What is a bipartite buffer A bipartite buffer is a variation of the classic [ring buffer](https://en.wikipedia.org/wiki/Circular_buffer) with the ability to always be able to provide the user with contiguous memory regions for writing/reading if there is enough space/data. ## Why use a bipartite buffer A bipartite buffer should be used everywhere a ring buffer is used if you want: * To offload transfers to DMA increasing the transfer speed and freeing up CPU time * To avoid creating intermediate buffers for APIs that require contiguous data * To process data inside the buffer without dequeueing it * For scenarios where operations on data might fail or only some data might be used ## Features * Written in standard C11, compatible with all platforms supporting it * Lock free thread and multicore safe in single producer single consumer scenarios * No dynamic allocation * Optimized for high performance * MIT Licensed ## How to get There are three main ways to get the library: * Using CMake [FetchContent()](https://cmake.org/cmake/help/latest/module/FetchContent.html) * As a [git submodule](https://git-scm.com/book/en/v2/Git-Tools-Submodules) * By downloading a release from GitHub ## How to use Shown here is an example of typical use: * Consumer thread/interrupt ```c size_t data_available; uint8_t *read_ptr = LFBB_ReadAcquire(&lfbb_adc, &data_available); if (read_ptr != NULL) { size_t data_used = DoStuffWithData(read_ptr, data_available); LFBB_ReadRelease(&lfbb_adc, data_used); } ``` * Producer thread/interrupt ```c if (!write_started) { uint8_t *write_ptr = LFBB_WriteAcquire(&lfbb_adc, sizeof(data)); if (write_ptr != NULL) { ADC_StartDma(&adc_dma_h, write_ptr, sizeof(data)); write_started = true; } } else { if (ADC_PollDmaComplete(&adc_dma_h) { LFBB_WriteRelease(&lfbb_adc, sizeof(data)); write_started = false; } } ``` ## Configuration The library offers two configuration defines ```LFBB_MULTICORE_HOSTED``` and ```LFBB_CACHELINE_LENGTH``` that can be passed by the build system or defined before including the library if the configuration isn't suitable. On embedded systems it is usually required to do manual cache synchronization, so ```LFBB_MULTICORE_HOSTED``` should be left as ```false``` to avoid wasting space on padding for cacheline alignment of indexes. For hosted systems the [False Sharing](https://en.wikipedia.org/wiki/False_sharing) phenomenom can reduce performance to some extent which is why passing ```LFBB_MULTICORE_HOSTED``` as ```true``` is advisable. This aligns the indexes to the system cacheline size, ```64``` by default. Some systems have a non-typical cacheline length (for instance the apple M1/M2 CPUs have a cacheline length of 128 bytes), and ```LFBB_CACHELINE_LENGTH``` should be set accordingly in those cases. ## How it works The Bipartite Buffer uses the same base principle as the [ring buffer data structure](https://en.wikipedia.org/wiki/Circular_buffer), however its ability to provide contiguous space for writing and reading requires modifying the approach slightly. Let's consider a typical usage scenario, we want to acquire 4 slots for writing in the following buffer: