# recastCLI.js **Repository Path**: feng3d_admin/recastCLI.js ## Basic Information - **Project Name**: recastCLI.js - **Description**: CLI tool & node addon to generate navigation mesh - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2019-11-04 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # RecastCLI A command line tools to build navigation mesh for game, which means you can automatically generate navigation mesh on server or localhost. > Based on [recastnavigation](https://github.com/recastnavigation/recastnavigation) under ZLib license ### Building ![](https://user-images.githubusercontent.com/7625588/36931376-1824eb9e-1eef-11e8-84f6-02b93cfce723.png) ### Usage ![](https://user-images.githubusercontent.com/7625588/36931426-d560d6aa-1eef-11e8-96a2-14812f7994a3.png) ```shell $ ./RecastCLI nav_test.obj 0 0 0 0 0 0 0 0 0 0 0 0 0 > navmesh.obj ``` #### Order - cellSize - cellHeight - agentHeight - agentRadius - agentMaxClimp - agentMaxSlope - regionMinSize - regionMergeSize - edgeMaxLen - edgeMaxError - vertsPerPoly - detailSampleDist - detailSampleMaxErro