# Code-Node-Editor **Repository Path**: callofduty890/Code-Node-Editor ## Basic Information - **Project Name**: Code-Node-Editor - **Description**: 一个图形节点编辑器,用于在 Unity 中使用 .Net 的 CodeDOM 生成 C# 脚本。使用 Unity 的内置节点 UI 构建,并启动着色器图形编辑器的剥离实现。 - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2021-11-14 - **Last Updated**: 2021-11-14 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Code Generation Node Editor A graph node editor for generating C# scripts using .Net's CodeDOM in Unity. Built using Unity's built in node UI and by starting of the [stripped](https://github.com/simeonradivoev/UIElementNodeGraph) implementation of the Shader graph editor. ![Editor](https://github.com/simeonradivoev/Code-Node-Editor/raw/master/Screenshots/Editor.png) ![Code](https://github.com/simeonradivoev/Code-Node-Editor/raw/master/Screenshots/Code.png) # Features * .cs file generation * compilation checking * variable, method and type autocompletion