# AndEngine **Repository Path**: 2417905124/AndEngine ## Basic Information - **Project Name**: AndEngine - **Description**: Free Android 2D OpenGL Game Engine - **Primary Language**: Java - **License**: Apache-2.0 - **Default Branch**: GLES2 - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-10-14 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # AndEngine ## Donations While developing AndEngine was a lot of fun, it also also consumed many(!) months of my life. It actually continues to cost me a significant amount of money to host the AndEngine forums. If you made profit using your game and can afford to spare a fraction of it to the developer of the game engine you used, I would be very grateful! =) ### Bitcoin The easiest way of donating is via Bitcoin to the AndEngine funds wallet address: ![Bitcoin](http://www.andengine.org/donate/bitcoin_16x16.png "Donate via Bitcoin") Bitcoin Wallet Address: ``1run6zViD16j2rP9evpayu8FqQ6mcRDqi`` ![Bitcoin Wallet](http://www.andengine.org/donate/bitcoin_wallet.png "Bitcoin Wallet") ### Tip4Commit (Bitcoin) Tip the author (not the project itself) of the next commit to AndEngine: [![Bitcoin top for next commit](http://tip4commit.com/projects/192.svg)](http://tip4commit.com/projects/192) ### PayPal Donation Email: donate@andengine.org Thank you! /Nicolas Gramlich ## Building ### Eclipse * AndEngine has to be build with ADT-17 or higher! ### IntelliJ IDEA * AndEngine relies on ADT to auto-generate a "BuildConfig" class. IntelliJ IDEA (as of 11.1.1) has not fully integrated with ADT-17+. In order to build AndEngine with IntelliJ IDEA, you can simply add the following class yourself in the root package (org.andengine): ```java package org.andengine; public final class BuildConfig { public final static boolean DEBUG = true; } ``` ## Branches * OpenGL ES 2: * Support: [> 93% of all Android devices ([Apr. 2012](http://developer.android.com/resources/dashboard/platform-versions.html)) * Branch: [`GLES2-AnchorCenter`][URI_AndEngine_GLES2_AnchorCenter] * Active development. * The leatest and greatest. * More [`cocos2d`][URI_cocos2d]-ish (Coordinate-System in the lower left corner, powerful AnchorCenter system.) * Branch: [`GLES2`][URI_AndEngine_GLES2] * Not in active development. * OpenGL ES 1: * Branch: [`master`][URI_AndEngine_master] * Not in active development. * Support: > 99.0% of all Android devices ([Apr. 2012](http://developer.android.com/resources/dashboard/platform-versions.html)) ## Examples * [`AndEngineExamples`][URI_AndEngineExamples] * [`AndEngineRobotiumExtensionExample`][URI_AndEngineRobotiumExtensionExample] ## Tests * [`AndEngineTest`][URI_AndEngineTest] * [`AndEngineRobotiumExtensionExampleTest`][URI_AndEngineRobotiumExtensionExampleTest] ## Extensions * [`AndEngineAugmentedRealityExtension`][URI_AndEngineAugmentedRealityExtension] * [`AndEngineLiveWallpaperExtension`][URI_AndEngineLiveWallpaperExtension] * [`AndEngineMODPlayerExtension`][URI_AndEngineMODPlayerExtension] * [`AndEngineMultiplayerExtension`][URI_AndEngineMultiplayerExtension] * [`AndEngineMultiTouchExtension`][URI_AndEngineMultiTouchExtension] (Merged into the 'GLES2' branch.) * [`AndEnginePhysicsBox2DExtension`][URI_AndEnginePhysicsBox2DExtension] * [`AndEngineRobotiumExtension`][URI_AndEngineRobotiumExtension] * [`AndEngineScriptingExtension`][URI_AndEngineScriptingExtension] * [`AndEngineScriptingExtensionGenerator`][URI_AndEngineScriptingExtensionGenerator] * [`AndEngineSVGTextureRegionExtension`][URI_AndEngineSVGTextureRegionExtension] * [`AndEngineTexturePackerExtension`][URI_AndEngineTexturePackerExtension] (Merged into the 'GLES2-AnchorCenter' branch.) * [`AndEngineTMXTiledMapExtension`][URI_AndEngineTMXTiledMapExtension] (Merged into the 'GLES1' branch.) [URI_AndEngine_GLES2_AnchorCenter]: https://github.com/nicolasgramlich/AndEngine/tree/GLES2-AnchorCenter [URI_AndEngine_GLES2]: https://github.com/nicolasgramlich/AndEngine/tree/GLES2 [URI_AndEngine_master]: https://github.com/nicolasgramlich/AndEngine/tree/master [URI_cocos2d]: https://github.com/cocos2d [URI_AndEngineExamples]: https://github.com/nicolasgramlich/AndEngineExamples [URI_AndEngineRobotiumExtensionExample]: https://github.com/nicolasgramlich/AndEngineRobotiumExtensionExample [URI_AndEngineTest]: https://github.com/nicolasgramlich/AndEngineTest [URI_AndEngineRobotiumExtensionExampleTest]: https://github.com/nicolasgramlich/AndEngineRobotiumExtensionExampleTest [URI_AndEngineAugmentedRealityExtension]: https://github.com/nicolasgramlich/AndEngineAugmentedRealityExtension [URI_AndEngineLiveWallpaperExtension]: https://github.com/nicolasgramlich/AndEngineLiveWallpaperExtension [URI_AndEngineMODPlayerExtension]: https://github.com/nicolasgramlich/AndEngineMODPlayerExtension [URI_AndEngineMultiplayerExtension]: https://github.com/nicolasgramlich/AndEngineMultiplayerExtension [URI_AndEngineMultiTouchExtension]: https://github.com/nicolasgramlich/AndEngineMultiTouchExtension [URI_AndEnginePhysicsBox2DExtension]: https://github.com/nicolasgramlich/AndEnginePhysicsBox2DExtension [URI_AndEngineRobotiumExtension]: https://github.com/nicolasgramlich/AndEngineRobotiumExtension [URI_AndEngineScriptingExtension]: https://github.com/nicolasgramlich/AndEngineScriptingExtension [URI_AndEngineScriptingExtensionGenerator]: https://github.com/nicolasgramlich/AndEngineScriptingExtensionGenerator [URI_AndEngineSVGTextureRegionExtension]: https://github.com/nicolasgramlich/AndEngineSVGTextureRegionExtension [URI_AndEngineTexturePackerExtension]: https://github.com/nicolasgramlich/AndEngineTexturePackerExtension [URI_AndEngineTMXTiledMapExtension]: https://github.com/nicolasgramlich/AndEngineTMXTiledMapExtension